Indy-Pendant is the first column ever written by Brant W. Fowler running from May 2005 to January 2007. It's a focus on independent comics creators, publishers and titles. These are the reprinted archives, which were originally published on www.comicavalanche.com.
Week 29 - Originally published on January 8, 2006
What up my
peeps? A brand new year, and technically the second year my
column has been online, even though I'm only in the 29th week.
Good times, good times.
It's going to be a short one this week, but hopefully an enjoyable one.
Now that we got that
all out of the way I want to say Happy New Year to all and I hope
your holidays were blessed and enjoyable. I had a pretty good
one myself as it turns out. But enough about that.
In recent weeks I've
visited my normal messageboard stomping grounds and come across a
lot of interesting conversations. A lot of them were geared
towards indy books and creators and the whole process and trials of
indies in the big scheme of things. I love reading what people
think about these topics, though many times the discussions get
pretty heated. One funny thing about comicdom is that its fans
are some of the most rabid, opinionated, defensive and downright
offensive ones out there. You get the impression that they
would die supporting their favorite title, company or creator.
And it's even more extreme with the anonymity of the internet.
Even those that don't hide their identities online still have a
degree of freedom in written word they wouldn't normally exercise as
much in person. And this lends an interesting dynamic to these
Their behavior, however, doesn't detract
from the validity or entertainment of the topics presented.
Amidst all the complainers and whiners, and the self-proclaimed
oppressed and downtrodden there are some really informed people who
are truly interested in helping the industry any way they can.
It's their points and arguments I find invigorating and interesting
to read and reply to.
Recently I made a statement something
like that the only two things we as fans can do to help the industry
is to create better stuff and get it out there and market it if
we are aspiring creators, or buy the titles we really enjoy. Several
different threads led to a kind of focused point tying them all
together about the overall industry and the problems within, the
problems with indies getting proper exposure, etc. And if the
results of that discussion can be taken as a representation of the
majority then it's kind of a third actually doing something about
it, with the other two-thirds just talking about it. It's
probably closer to the business world percentage that was brought up
of 90/10, which is pretty much true in anything in life. Ten
percent of the people do all the work, while 90 percent of the
people talk about it and enjoy the fruits of the others' labors.
It's lined out a little different in business, and we all know how
it goes, but the principle is the same.
So what are you doing to help the
industry you claim to love so much? Are you out there
supporting the titles you enjoy both verbally and monetarily?
Or are you actively trying to create better ideas to put out there?
Better yet, what are you doing to help indies, which are
overshadowed by their older cousins? Marvel and DC, love 'em
or hate 'em, really picked up their game this past year, and now
it's up to us to find ways to bring the indies more attention. What
are your ideas? Seriously. Send them to me at the email
below. I want to know, and if I get enough I'll do a column
about them and maybe even get involved. We'll see what
happens. Should be a fun experiment at the least.
While you give that some thought, if you are in the LA County area of California later this month there is another art show I want to bring to your attention. This was sent to me by, an artist, Javier Hernandez, who read the edition of this column featuring Jerrell Conner who will also be at the show. Below are some images with all the information.
(And for those having trouble seeing
that small print, here's what it says:
Opening Reception Jan. 22, 3-5pm
Exhibit: Jan. 21-March 13, 2006
Pico Rivera Centre for the Arts
9200 Mines Avenue
Pico Rivera, CA 90606
And the gallery hours are Tues. and Thurs. 1-5 pm, Wed. 1-8:30 pm, Sat. 1-4 pm, closed Mon., Sun., Fri., and holidays. Phone is 562-801-4300, email is email@example.com)
Speaking of Jerrell, after reading the
column he was kind enough to send me the graphic novel and some
promotional items. I have only read about a third of it so
far, but it's a good read, and I still love the experimental art.
So thanks, Jerrell, it's much appreciated and thoroughly enjoyed.
I got a chance to read Legend of Isis #3 finally, and I was definitely impressed. I had been meaning to read this for a while because I had heard good things about it. Plus it's written by my bud, one of the co-founders of Scryptic Studios, Ryan Scott Ottney.
I missed the first two issues, but there
was enough in this one to pick up on what was going on.
Basically Isis has been displaced and erased and is in our present
day fighting mummies alongside one of the local police department's
finest. The issue is full of action with just enough drama and
background stuffto make you care about the characters. The humor and dialogue
in the book is very realistic and entertaining, and the
characterization is done well. I love the exchanges between
Isis and the cop's girlfriend. Sarcasm is completely lost on
our heroine much to the chagrin of the jealous girlfriend.
The issue ends with a cliffhanger reveal
that's not completely obvious to me. Maybe it was something
hinted in the first two issues, or maybe it's something relating to
mythology. Either way it intrigued me, which is a good thing.
I fully intend on getting the two back issues and the issues after
#3 as soon as I can (I've missed a LOT). I definitely
recommend this and other Blue Water
So how's that for mixing it up?
Sorry about the short review, I hope to revisit the Legend of Isis
once I've read the first couple of issues and give an in depth
analysis of the property.
I hope you enjoyed this week's column,
and I sincerely hope it was worth the wait. And as for the
format, since I have you all emailing me already to comment on the
question above, why not also include what you'd like to see in this
column? Do you just want to see reviews, or do you like the
long discussions? Or do you like them like this week's where
it's a mix of both. Or do you like to be surprised by what
takes place here every week?
Whatever the case, let me know.
Maybe I'll reveal the results of this little poll. But please
write in. I'd really like to get more than one or two
suggestions. Do you want me to be more controversial?
Would you rather me cover more broad indy topics? Or do you say, "If
it ain't broke, don't fix it"?
At any rate, as always I'm very open to your opinions. I want to hear what you think. I'm here each and every week doing this for you, for your reading pleasure. You are why this column exists, and I want to give back to you as much as possible...
'Cause that's how I
Brant W. Fowler / Writer, Letter, Creator, Reviewer, Columnist and Comic Related PR Coordinator
Brant W. Fowler has been a professional comic book letterer and logo designer for three years, and has been a freelance editor for the past five years. He has also worked with graphic design, writing and many other area of skills for several years honing his talents. You can learn all about what he's up to by visiting Gonzogoose Design. Brant is also a member of the core operations team at Comic Related.
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