|9:00 AM, Friday, May 9th, 2014 - Posted by Brandon J. Stennis|
We are less than a month away from the greatest week of video games! We have heard announcements about Nintendo's E3 plans amongst others, now we are hearing of Electronic Art's E3 plans. According to Spike TV personality, Geoff Keighley, EA will be premiering their E3 press conference on June 9th for one hour starting 12pm PDT, 3pm EDT, 8pm BST, 9pm CEST with six new planned game reveals on Spike TV.
|7:00 PM, Thursday, May 8th, 2014 - Posted by Brandon J. Stennis|
"Spider-Man, Spider-Man, has a new game called Spider-Man." Another Spider-Man movie always calls for a new game to come along with it. The Amazing Spider-Man 2 the Game was released a few days before the actual release date of the movie. But the game doesn't follow the movie's plot and goes in it's own direction. Will this movie game rise to the rest of the franchise? Or will it follow the movie video game curse? Let's Get into the Review and Find Out!
The Amazing Spider-Man 2 takes place shortly after the events of The Amazing Spider-Man 1, and Peter Parker begins by trying to figure out the person who shot and killed his Uncle Ben. Once Peter gets on the trail of who is responsible, he learns that there is a serial killer who is killing other murderers, which puts Peter into a confusing situation, if he should bring down this murderer of justice or leave things be. The plot continues to thicken as Peter/Spider-Man run into various good and bad guys in the Spider-Man universe.
For some people, they will be very disappointed to know that the game doesn't follow the movie's story plot. But me on the other hand, I am actually quite glad they went this route, especially since I hated the Amazing Spider-Man first movie and didn't buy Andrew Garfield's interpretation of Peter Parker/Spider-Man. But also, no one wants to play a game that is exactly the same plot of a movie they seen, mainly because it would be just like paying $60 to see the movie again.
But just because though, I didn't like Andrew Garfield's Peter Parker doesn't mean that I like the game's Peter Parker either. The character model of Peter Parker, just seemed like an average male character model they just made, nothing special at all. But the game's interpretation of Spider-Man was spot on and I was very happy with it.
The Amazing Spider-Man 2 the Game takes a similar approach that other games in the Spider-Man franchise has done. Spidey is in an open world environment doing various missions, defeating different enemies and saving the day. The game really didn't seem to brought anything much different then what we have seen in previous Spider-Man games, so some will be disappointed in knowing that.
There tons of goodies and unlockables to find which may keep some playing to reach 100%. You are also able to gain XP and gain different abilities and use different unlockable Spider-Man costumes, but once again this is something we have seen before.
The controls in the game can feel quite stiff at times. Web Swinging controls has been changed a little bit, it is no longer used by using one of the trigger buttons. Now you control the left arm with the left trigger button and the right arm with the right trigger button. I can see how they were trying to make it seem more realistic but it is ruined when Spidey doesn't stick to every building as you web swing, which leads to some awkward fall fails.
Other than that the fighting system is very similar to the Batman Arkham series, as Spider-Man fights, with his Spider Sense he is able to dodge enemy attacks and go into a rebound attack. Forthe most part, it does work but the fighting system is not as fluent as Batman series.
There is also some camera issues while in battle, when you have to check all sides of the battle ground for enemies, the camera does get in the way and it can be hard to see during battle. It gave me throwback feelings of the older games where the camera would get in the way of everything too.
Something worth mentioning is that all fighting attacks are used with one button, so the fighting becomes more and more repetitive in nature as time goes on, because there isn't any button variety. Like stated before, the Batman Arkham fighting system is a much better system than what this game tried to imitate
The soundtrack and voice acting of The Amazing Spider-Man 2 is pretty good! It is your typical epic orchestra music known from the Spider-Man movies and the voice acting is pretty good, especially Peter Parker. I am also very glad as that they didn't try to use Andrew Garfield's character likeness for Peter Parker in the game, and try to have someone sound just like him. I honestly hate when they do that in games and it throws off the experience. But Amazing Spider-Man 2's Peter Parker's voice was very close to the Peter Parker voice of the 90's Spider-Man cartoon which I liked.
Spidey looks awesome! Especially on the next gen systems, after web swinging, fighting, and saving people's lives all day, you begin to see the tears and rips on his costume which looked pretty cool.
Environment wise, New York does look pretty big and nice looking also as you swing through the city to your next objective. But it also seems quite big but also quite small at the same time. When you web swing through the city, you can pretty much go anywhere, but it is when you hit the ground you will see that all the buildings are closed and are just there for esthetic purposes. Even worse, when you want to a building you are suppose to go into to start a mission, a prompt screen comes up and states "Would you like to go in....... Yes or No?" Which kind of cheapens the "open world" environment and the experience for me.
This may not be the best Spider-Man game of this generation, but I did actually have a lot of fun playing this game. I enjoyed revisiting Peter Parker/ Spider-Man's origin story without having to deal with the movie plot since I don't like it already. Some may not like it because it hasn't really brought anything new to the table, but it was still a blast for me to play.
|7:00 PM, Wednesday, May 7th, 2014 - Posted by John Wilson|
Monte Cooke Games has announced the trade release for its new sci-fi RPG The Strange, which will include the release of the corebook and Player's Guide in August. MCG also plans extensive retail support for the game launch.
The game was financed last year with an extremely successful Kickstarter campaign which was funded in less than 24 hours, and went on to raise $418,478 from 2,883 backers ($145.15 average/backer). MCG shared preliminary details with ICv2 at that time, and this announcement of trade release was meant to coincide with game creator Bruce R. Cordell's birthday. The game is designed by Cordell and Monte Cook, and will run on the Cypher System game engine, which also powers Numenera.
The 416-page The Strange corebook will be a hardcover book that includes a double-sided poster map. MSRP will be $59.99.
The Strange: Player's Guide will be a 96-page softcover, and is designed as an inexpensive, shorter version of the corebook, for use as a teaching tool or as an aid for generating characters. MSRP will be $19.99.
MTG plans to release a 96-page softcover adventure book, The Dark Spiral, in September. MSRP will be $24.99. MTG also plans to release short fiction and a conversion guide for their Origins Award-Nominated RPG Numenera in e-book format as well. For retailer support, MTG plans a hassle-free retail pre-order program, PoP kits, retailer-exclusive sneak peeks, as well as a demo team.
The Strange is a dimension-hopping sci-fi game, set in modern-day Earth. A network of dark energy, called "The Strange" has been discovered, which gives users access to a multitude of parallel worlds. These world have their own natural laws and are filled with danger, including foes who now have access back to Earth itself.
|8:00 PM, Saturday, May 3rd, 2014 - Posted by John Wilson|
Disney has announced a new 2.0 version of Disney Infinity with Marvel characters for release this fall. The new game, Disney Infinity: Marvel Super Heroes, will feature original storylines by Marvel scribe Brian Michael Bendis and 20 figures of Marvel characters. The first characters for the new game will include the Avengers (Iron Man, Black Widow, Thor, Captain America, Hulk, and Hawkeye), with additional Marvel and Disney characters to be announced later.
The new game will include a new Toy Box mode, which will be compatible with all characters and power discs from last year's Disney Infinity release, to help players create and share their levels and mini-games with family and friends,
Disney Infinity: Marvel Super Heroes will be released for PlayStation 3 and 4, Xbox One and 360, WiiU, PC, and iOS platforms.
News that Marvel and Star Wars characters were headed for Disney infinity was leaked in February; this is the first formal announcement and character reveal.
|4:00 PM, Wednesday, April 30th, 2014 - Posted by John Wilson|
Toy Vault has shared information on two imminent card pack expansions for its Firefly: Out to the Black card game: Browncoat Bonus Pack and Serenity Bonus Pack. Both are listed on the website as releasing in April.
The Firefly: Out to the Black card game released last fall, and these are the first expansions. The Firefly: Out to the Black Browncoat Bonus Pack adds more than 15 new cards. There is a new mission, a Big Job, as well as cards like "No Power in the ';Verse," which increases wild cards' value, and "Cuddly Like Me" which allows players to pass one Serenity card and draw two more. MSRP is $6.99.
The Firefly: Out to the Black Serenity Bonus Pack also adds more than 15 new cards to the game, focused on characters already in play and how their personality traits affect the mission. Jayne may get greedy and ruin the mission, or River may be able to psychically predict what hidden cards are about to be played. MSRP is $6.99.
I'm a fan of all things Firefly and these expansion packs are a great edition to an already good game.
John Wilson writing for Comic Related.com
|8:00 PM, Sunday, April 27th, 2014 - Posted by John Wilson|
Konami Digital Entertainment has released details for the Yu-Gi-Oh! 2014 Mega-Tins releasing on August 29th. Konami also noted that, unlike previous years, this will be the only wave of Mega-Tins released.
The two Mega-Tin designs are based on powerful tournament Deck themes: Bujins and Fire Fists. The tins can be placed side by side to construct a mural of Yu-Gi-Oh! monsters. The tins themselves are over 15% larger than in previous years, to maximize storage space for Duelists' cards.
The tins will contain three 16-card Mega-Packs, which will each contain cards from a year's worth of core booster sets with the following rarity breakdown: 12 Commons, 1 Rare, 1 Super Rare, 1 Ultra Rare, and 1 Secret Rare. Each tin will also include three variant cards supporting the tin's theme (Bujins or Fire Fists): 2 Super Rares and 1 never-before-seen rarity--a Platinum Secret Rare version of the Mega-Tin cover monster. So each tin will include 51 cards, which includes 12 foil cards. MSRP is $19.99 each.
Of all the card games that have come and gone, it should be noted that Yu-Gi-Oh was one of the first, one of the most prolific in it's design and is considered by many to still be the best.
John Wilson writing for Comic Related.com
|1:00 PM, Saturday, April 26th, 2014 - Posted by John Wilson|
WizKids will release several new Expansion Packs over the coming months for its Star Trek: Attack Wing miniatures game to complement the summer Storyline Organized Play program. Here we round-up their releases for June through August, which includes Wave Five, Six, and Seven.
The Wave Five ships releasing June 4 will include the Borg Tactical Cube, the Bajoran Interceptor Five, and the Vulcan D'Kyr. Each ship is sold separately and comes with pegs and stands, as well as Maneuver Dials, cards and upgrade tokens for use in game. The Borg Tactical Cube will have an MSRP of $24.99, while the Bajoran Interceptor Five and the Vulcan D'Kyr will have an MSRP of $14.99.
The Wave Six ships releasing July 11 will include the Borg Soong, the Federation U.S.S. Enterprise, and the Dominion Battle Cruiser. Each ship is sold separately and comes with pegs and stands, as well as Maneuver Dials, cards and upgrade tokens for use in game. All three ships have an MSRP of $14.99.
Wave Seven Expansion Packs in August will include the Borg Scout Cube, the Vulcan Ni'Var, and the Federation Enterprise (NX-01) ships. Each ship is sold separately and comes with pegs and stands, as well as Maneuver Dials, cards and upgrade tokens for use in game. All three ships will release on August 6, with an MSRP of $14.99.
There will surely be a whole generation of card based gamers that disagree with me but I think that gaming is much more fun with the visual aspects provided by miniatures and especially really cool miniatures like these.
John Wilson writing for Comic Related.com
|1:00 PM, Saturday, April 19th, 2014 - Posted by Brant Fowler|
Brant and Chris take to Google Hangouts at 6am to play a few rounds of indie game Vanish, by 3DrunkMen. Did we survive, or fall to the terror that is the mole men? Check it out:
|4:00 PM, Tuesday, April 15th, 2014 - Posted by John Wilson|
LittleBigPlanet PS Vita expansion adds DC Comics Premium level pack
An upcoming expansion for LittleBigPlanet PS Vita features DC Comics-themed content.
Releasing this Wednesday (April 16), the 'DC Comics Premium Level Pack' will be available for £4.79 on the hand-held version of the platformer.
The pack introduces new levels, the Hero Cape, a bonus costume, the wall jumping ability and additional trophies.
It also comes with a collection of new materials, objects, decorations and music that players can use to create with.
A previous update for the game added DLC inspired by the PlayStation 4 exclusive Infamous: Second Son.
Source: Digital Spy
|9:00 AM, Thursday, April 10th, 2014 - Posted by Brandon J. Stennis|
Well who didn't see this coming? The past few weeks, there have been many reports and images popping up around the internet about the Last of Us for Playstation 4. There has yet to be any official word about the release but it seems as if Sony may have accidently let the cat out of the bag.
There is an banner ad currently on the main page of the Playstation Store, listing The Last of Us: Remastered, but the link doesn't go anywhere right now. But the information says the game will be available for Pre-Order and will be available as a Day 1 Digital Release for $59.99. There is no official word but maybe we will hear some news at PAX East this weekend!
Find more gaming news at UGRGaming.com.