|8:00 AM, Tuesday, June 10th, 2014 - Posted by Brant Fowler|
E3 has begun, and as usual, Twitch is on top of things, bringing you the coverage you're missing by not being there. Trailers, conferences, and more! And this year, with Humble Bundle, Twitch has put together a special digital ticket with all kinds of goodies. Check out the details below the image.
Under the bright lights of E3, Twitch and Humble Bundle have activated our Wonder Twin powers to come up with an amazing bundle of digital goodies to support the ESA Foundation (ESAF). Together we're proud to support the ESAF's mission to improve the lives of children through video games.
We're honored to work with Humble Bundle to deliver this E3 Digital Ticket in true Humble Bundle style, letting you pay what you want and support charity.
Now let's talk about that bundle! Go ahead, you can look.
- Warner Bros. Interactive Entertainment / NetherRealm Studios - Mortal Kombat Arcade Kollection
- 2K / Firaxis Games - Sid Meier's Civilization III: Complete
- Sony Online Entertainment - Landmark Beta keys
- 505 Games / OVERKILL - a Starbreeze Studio - Exclusive items for PAYDAY 2
- CCP Games - EVE Online 30 day trial and DLC
- Hi-Rez Studios - SMITE Almighty Zeus Bundle
- SEGA / Relic Entertainment - Company of Heroes 2 DLC pack
- SEGA / Creative Assembly - Total War: ROME II Nomadic Tribes DLC
- Digital Extremes - Warframe DLC pack
- Paradox Studios - Magicka: Wizard Wars DLC
- 11 Bit Studios - Anomaly 2
- Nordic Games - MX vs ATV Reflex
- Twitch - One free month of Twitch Turbo
So get on over to Humble Bundle, get the bundle, give to charity, enjoy some awesome games and content, and feel good for helping a great cause!
|8:00 PM, Sunday, June 8th, 2014 - Posted by John Wilson|
Spider-Man Unlimited has been announced for mobile platforms.
Gameloft has teamed up with Marvel to create the Spidey endless runner, which is headed to iOS, Windows Phone and Android devices in September.
The Amazing Spider-Man 2 is available on current and next-gen consoles
"Gameloft is once again honored to be working with the timeless super-hero universes created by Marvel," said Gameloft executive Karine Kaiser.
"With Spider-Man Unlimited, players can expect a faithful recreation of the Spider-Man comics through an incredible narrative runner experience."
The game has players swinging, running and fighting through a chaotic New York as the Sinister Six open a dimensional rift.
With more than 23 different Spider-Men, it contains more variations than any released title.
"Gameloft has done a great job of creating a true to character Spider-Man experience for mobile gamers," said Marvel games marketing executive Javon Frazier.
"Fans of all ages will enjoy the endless action of running, swinging and fighting through villains across New York City."
Spider-Man Unlimited will be playable at next week's E3.
Source: Digital Spy
|5:00 PM, Saturday, June 7th, 2014 - Posted by John Wilson|
Warner Bros. Interactive Entertainment (WBIE) and Monolith Productions have revealed another new Middle-earth: Shadow of Mordor trailer, this time to mark the occasion of this year's E3.
Middle-earth: Shadow of Mordor delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron's return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance. As Talion's personal vendetta unfolds, players uncover the mystery of the Spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.
Middle-earth: Shadow of Mordor will launch worldwide on October 7 for PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and Windows PC.
Source: Superhero Hype
|6:00 PM, Thursday, June 5th, 2014 - Posted by John Wilson|
Modiphius Entertainment announced a licensing deal with ITV Studios Global Entertainment to develop a tabletop board game based on the classic Thunderbirds TV series.
The cooperative game will be designed by Matt Leacock (Pandemic, Roll Through The Ages, Forbidden Desert). The game will cast players in the rolls of the Tracy family, and they will use the team's iconic machines to overt disasters and perform rescue missions.
The game is planned for release in Q3 2015, to coincide with the 50th anniversary of the TV show. This will also be the timeframe of the airing of the new Thunderbirds Are Go! TV series in the U.K. (see "'Thunderbirds' Gets Series Order").
The 1960s British TV show, created by Gerry and Sylvia Anderson, was set in the year 2065, and follows the adventures of the secret International Rescue organization, formed and funded by the millionaire Tracy family. The family had a fleet of advanced land, sea, air and space rescue vehicles on standby, headed by the Thunderbird fleet. The show was filmed with a mixture of marionette puppetry and scale model special effects, a technique the creators dubbed "Supermarionation."
|3:00 PM, Wednesday, June 4th, 2014 - Posted by John Wilson|
Queen Games joins the zombie craze with its second real-time dice-rolling Escape game. Escape: Zombie City is expected to release in October and is a stand-alone game separate from the earlier Escape: Curse of the Temple.
ICv2 had an opportunity to see the prototype at the recent ACD Games Day. Queen Game's Keith Blume was kind enough to give a detailed explanation:
"Basically, in this game, as you're going through you're trying to fend off zombies that are moving toward your base. This time, it's not the center of a temple, it's the church of a town. So, as you're going through the different tiles of the town that get revealed you're trying to acquire some resources that you're actually going to use to stock up your van (I think I called it a VW microbus in the rules) to get away. So, first stage of the game: you're acquiring some resources. Then there's a trip point where you actually get in the van and you've stocked it up with some equipment that you're going to use to defeat the end game zombies and get out of the city."
Escape: Zombie City is a timed cooperative dice game with a strict fifteen minute time limit. It will be playable by two to five players. MSRP has not been announced.
|3:00 PM, Monday, June 2nd, 2014 - Posted by John Wilson|
It's been a long and winding road, but the lawsuit between former NCAA student athletes and Electronic Arts over alleged likenesses without compensation in a series of NCAA games may be coming to an end.
Former National Collegiate Athletic Association players originally sued EA back in 2009, stating that the video game company had used their likenesses in multiple NCAA video games without permission or compensation.
Although EA filed many motions to dismiss the lawsuit, the company was eventually forced to settle late last year. Now Hagens Berman, the law firm representing the NCAA players, says that a settlement has been decided, with class members able to receive up to $951 for each year they were featured in one of the NCAA video games.
This means that the settlement could end up costing EA around $40 million in total. Steve Berman, MD of Hagens Berman, noted that this is the first time in history that a partner with the NCAA is having to reimburse student-athletes for using their likenesses.
That's not the end of the story, though. The former students are still suing the NCAA for allegedly looking the other way while EA commercialized the likenesses of students, while the NCAA is suing EA for alleged breach of contract.
|1:00 PM, Sunday, June 1st, 2014 - Posted by John Wilson|
After 38 Studios filed for bankruptcy in 2012 its rights to Rise of Nations were sold at auction to an undisclosed party, and now the game is being rereleased on Steam in June by that mysterious buyer: Microsoft.
Rise of Nations: Extended Edition is advertised on Steam as an enhanced version of the original Rise of Nations, the critically-acclaimed RTS developed by the now-defunct Big Huge Games and published by Microsoft Studios back in 2003.
38 Studios acquired the rights to Rise of Nations and its sequel, Rise of Legends, when it acquired Big Huge Games in 2009.
Now Microsoft has tapped Project Spark developer Skybox Labs to update the game and rerelease it with new features like Steamworks integration and Twitch streaming support. It's a familiar job for the British Columbian studio, which also worked on Age of Mythology: Extended Edition and Age of Empires II: HD Edition.
|5:00 PM, Saturday, May 24th, 2014 - Posted by John Wilson|
Wizkids has released details for a six month organized play program, beginning in September, for its licensed Yu-Gi-Oh! HeroClix collectible miniature game.
The six month Battle of the Millennium storyline program, which runs from September through March/April, is different from the upcoming OP Kits releasing with the Yu-Gi-Oh! HeroClix Series 2 figures in August. Much like the DC HeroClix and Marvel HeroClix storyline OP, retailers will order monthly kits that contain limited edition competitive and participation prizes as well as rules for the monthly events, which must be scheduled in the WizKids Event System. Each kit is designed to support up to 10 players, and stores may order multiple kits based on their demonstrated HeroClix performance. The kits are not for resale.
For example, the Yu-Gi-Oh! HeroClix: Battle of the Millennium Month One Storyline Organized Play Kit will contain four limited edition competitive prize figures, 11 limited edition participation prize 3D resource objects, 11 limited edition participation prize 3D special objects, five one-sided maps (24" x 36") and a Month One OP addendum/instruction sheet. Expected release on the first kit is September 24.
The Month Six Kit will contain two limited edition grand prize figures, four limited edition competitive prize figures, 22 limited edition participation prize 3D special objects (11 each of two different objects), five one-sided maps, and the addendum/rules sheet. The Month Six Kit is expected to release on March 25.
|12:00 PM, Monday, May 12th, 2014 - Posted by John Wilson|
Privateer Press will launch a new Level 7 game, Level 7 [Invasion], in August. The new game is set in 2020, with two alien races battling around the Earth and catching humanity in the crossfire. Players will control Earth's coalitions to repel the invasion, manage resources to combat other threats, and work with one of the alien races to defeat the other.
The game box will contain a board, 5 Coalition Consoles, 5 Dice, 4 Plastic Drop Ships, 75 Plastic Invader Units, 60 Plastic Coalition Units, 210 Cards, 133 Tokens and Markers, 1 Cronos Standee, and the rulebook.
The semi-cooperative game of strategic global defense is for 3-5 players and will retail for $89.99.
Retailers purchasing six at a time can purchase the Level 7 [Invasion] Launch Kit, which will include six games and six promo cards as free-with-purchase premiums.
The game (and universe) were first introduced with Level 7 [Escape] in September 2012.
|8:00 PM, Saturday, May 10th, 2014 - Posted by John Wilson|
Gale Force Nine has announced it will make its high-end D&D Collector's Series Miniatures available to game retailers beginning next week.
The limited edition premium 30 mm, unpainted resin miniatures were first teased at Gen Con 2012, and began shipping last year. Until now, they have only been available to "a select few specialist D&D stores, 60 in the USA," GF9 parent Battlefront Group CEO John-Paul Brisigotti explained. GF9 has now opened the range to all distributors and stores.
The figures have limited print runs from 1000 - 2000 pieces, and come in three main product configurations: Monsters (large figures), Duels (two creatures), and Adventuring Parties (groups). The figures are often tied to the current D&D Adventure Path, and GF9 releases two SKUs a month.
Making the current line of figures widely available will prep the channel for figures tied to the new version of Dungeons and Dragons, due out this summer.
I have always been a fan of the D&D miniatures and hope that they continue to hold the same resonance for today's players as they did back in the Stone Age when I played.
John Wilson writing for Comic Related.com