|3:00 PM, Sunday, October 19th, 2014 - Posted by John Wilson|
Toy Vault has announced it will release a version of the Tall Card card game, which was played on an episode of Firefly, in Q1 2015.
The fictional card game originated in the Firefly television episode Shindig, in which members of the Serenity crew played the poker-like game to pass the time, using chores as wagering items instead of chips or money.
The box will include over 45 cards, including the round "Tall Cards" seen on the episode. The box also contains more than 50 additional cards players can customize to make their own games. MSRP is $19.99.
Toy Vault has also released the Firefly: Out to the Black card game, for which it released two expansion packs last spring.
|2:00 PM, Friday, October 17th, 2014 - Posted by John Wilson|
At the Spiel game fair in Essen, Germany, Hasbro and Wizards of the Coast announced plans to release a new tactical miniatures game based on the Magic: The Gathering CCG property in Fall 2015.
The official name of the game has not been released, but is being referenced by the placeholder title Magic: The Gathering Strategy Board Game. The game is being co-developed by WotC and Hasbro's "team responsible for Risk Legacy and Heroscape".
The game is aimed at strategy game players, as well as M:TG players, though the game does not incorporate the card game itself. Rather it takes place in the Magic universe, and will include many references to and elements from the card game. Magic cards are not used in the game, but several mechanics (deathtouch, flying, first strike) from the CCG are incorporated.
Set in the world of Shandalar, players take the role of one of five iconic Planeswalkers (Chandra Nalaar, Jace Beleren, Nissa Revane, Liliana Vess , and a fifth to be named later) and then customize the battlefield by designing the map, placing terrain and power glyphs in various locations to aid their battle. The players then move their figure and creature squads around the map to out-maneuver opponents. Players will cast spells, summon creature squads, and tap unique Planeswalker abilities in an effort to defeat their opponents. The game is for 2-5 players, and plays in 25-45 minutes (depending on number of players and experience level).
The game will be available through both hobby distribution and through mass market retailers. MSRP was not announced.
|9:00 AM, Tuesday, October 14th, 2014 - Posted by John Wilson|
Fantasy Flight Games has announced several new expansion packs for its big box Star Wars: Imperial Assault board game. The Ally and Villain Packs will release in Q1.
The seven packs include: Han Solo Ally Pack ($9.95), Chewbacca Ally Pack($9.95), Rebel Troopers Ally Pack ($14.95), Rebel Saboteurs Ally Pack($12.95), General Weiss Villain Pack ($19.95), Royal Guard Champion Villain Pack ($9.95), and the IG-88 Villain Pack ($9.95). Each pack includes detailed plastic figures with replace the tokens found in the Imperial Assault core set, new Reward cards, Agenda cards, Command cards, and new missions for both the campaign game and the skirmish game.
|5:00 PM, Thursday, October 2nd, 2014 - Posted by John Wilson|
Funding for Star Citizen keeps rolling in -- the game just hit the $55 million mark, Cloud Imperium Games founder Chris Roberts writes in a new letter to his backers.
How has the game raised so much money? In part by selling spaceships to prospective players -- an incredibly lucrative practice. Less than a year ago, the game had raised only $26 million.
More interesting is that the ongoing funding campaign has brought major changes to the game's production, as compared to publisher-funded, packaged games; the game is being developed in modular pieces at different studios, which are being distributed to backers in alpha form long before the final launch, when all those pieces will come together.
In the new post, Roberts writes about his intention for "all the money we bring in before launch to be spent on development," and the fact that "I now look at our monthly fundraising and use that to set the amount of resources being used to develop this game," a bigger suggestion of just how the game's funding format has changed its production.
Notable, also, is that the in-house and outsourced developers for Star Citizen have now reached more than 280. The game is being developed by studios including Roberts' Cloud Imperium and independent studio Behaviour Interactive.
|3:00 PM, Tuesday, September 30th, 2014 - Posted by John Wilson|
Pinnacle Entertainment Group will release a new science fiction roleplaying game The Last Parsec, which utilizes its Savage Worlds RPG system, in 2015. The game is currently seeking funding on Kickstarter.
The Last Parsec RPG requires the Savage Worlds core rules and the Savage Worlds Science Fiction Companion to play. Since the basic game rules already exist, and the Science Fiction Companion outlines races, technology, ships, and creatures, the first three The Last Parsec books, Leviathan, Scientorium, and Eris Beta-V, focus on settings and adventures. Each full-color, 96-page book contains detailed background on a system, planet, or other location, as well as any new Edges, Hindrances, Gear, Ships, or Setting Rules important to the area. Each book also contains a Plot Point Campaign, Savage Tales, and a Bestiary covering the strange creatures and characters players may encounter. The books will be available in Pinnacle's "standard graphic novel" format in softcover. For the Kickstarter, a limited edition hardcover ($25.00 Retail) is being produced. It is unclear if that hardcover will be available to trade as well.
Other The Last Parsec products include a tri-fold GM Screen +Adventure, which includes The Last Parsec Primer and The Enigma Equation original adventure ($20.00), a Dropship and Freighter dry-erase, poster-size ship map ($15.00), the Pirate and Research Vessel dry-erase poster-size ship map ($15.00), and a Double Action Deck ($30.00). A miniatures pack, which included nine exclusive miniatures representing some of the most popular archetypes from the Savage Worlds Science Fiction Companion and The Last Parsec, was produced by Bronze Age Miniatures, and will include the aurax, construct, deader, male and female human, insectoid, kalian, Serran, and yeti miniatures.
The Kickstarter quickly passed its modest $8,000 goal, and has raised $39,310 from 421 backers ($93.37 average/backer) as of this writing, with 23 days to go. There is a "Rogue Trader" level available for brick and mortar retailers for multiple copies of the various books, GM screen and action deck. Backer fulfillment is estimated as May 2015, with trade release to follow.
In the Kickstarter statement, Pinnacle announced plans to produce a second wave of books and other material as well as an expanded setting book "sometime in 2015."
|5:00 PM, Monday, September 29th, 2014 - Posted by John Wilson|
Gale Force Nine's next planned expansion for its bestselling Firefly: The Game is aimed at more experienced players and collectors; the Resin Ships miniatures expansion will release in February.
The Blue Sun Expansion is now in wide release, and that big-box expansion was aimed at more experienced players who want to explore the ';verse more extensively. In a similar appeal to miniatures aficionados, GF9 is applying parent Battlefront Miniatures' expertise with high end miniatures to put out high-quality, customizable resin ships, similar to their Dungeons & Dragons line.
The box will include a full set of the models from the base game that have been re-mastered and produced in high detail resin. The six ships (4 Firefly Class, 1 Reaver Cutter, 1 Tohoku-class Alliance Cruiser) are supplied unpainted, and some assembly may be required. MSRP is $50.00.
Firefly: The Game has been a Top 10 hobby channel board game since its release, and currently holds the #3 position on the Spring chart.
|9:00 AM, Monday, September 29th, 2014 - Posted by John Wilson|
Lego Batman 3: Beyond Gotham will receive exclusive Batman of the Future-themed DLC on PlayStation consoles, developer TT Games has announced.
Due for release on PS3 and PS4, the expansion pack will add eight characters from the animated television series to the game's free play mode.
Players will have the chance to control futuristic Batman Terry McGinnis, who comes with an array of high-tech gadgets and the powers of flight and invisibility.
Other new characters featured in the pack include an aged Bruce Wayne, Mr Freeze, Joker, Bonk, Blight, and Inque.
All Lego Batman 3 DLC will be priced at £2.55, but a Season Pass will be available for PS4, Xbox One, Xbox 360, PS3, and PC priced at £12.79.
Lego Batman 3: Beyond Gotham will be released on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PS Vita, Wii U, 3DS and PC on November 14.
Source: Digital Spy
|5:00 PM, Friday, September 26th, 2014 - Posted by Brant Fowler|
This past Wednesday, the free-to-play MOBA game Infinite Crisis from Turbine based in the DC Universe launched its largest update yet. This update introduced a new tutorial mode where players are coached by famed DC heroes, and they unlock six free Champions as they learn to master the game. If that isn't enough, the update also featured huge performance improvements, completely remastered maps, and two brand new champions: Atomic Joker and Nightmare Robin! Check out the videos, images (click to enlarge) and bios below!
Universe of Origin: Nightmare
For millennia, the vampire Ra's al Ghul used his League of Assassins to manipulate Earth-19 from the shadows. His daughter, Talia, also cursed with vampirism, desired her father's power. All Talia's efforts failed until she finally found the edge that she required, a man who was strong enough to challenge the Demon's Head: Bruce Wayne.
Talia, knowing Bruce was Batman, spent years influencing him toward her ultimate goal of her father's destruction. Yet she would leave nothing to chance. Talia created a child, the perfect union of her family's vision and Bruce Wayne's potential. She named the boy Damian, training him in secret before sending him to apprentice with her estranged lover, as Robin.
Here, once more, Talia's plans met with frustration.
In the final confrontation between Batman and Ra's al Ghul, Damian realized the depth of his mother's depraved manipulation when Batman was infected by his grandfather. Damian watched as Batman, the man he loved and respected, became a ravening monster, succumbing to the curse of vampirism. The ashes of his father's humanity kindled a burning certainty that the blood of al Ghul could only birth monsters.
Now, feeling the compulsion of his own vampiric curse, the young Damien fights a war to scourge the filth of vampirism from the world.
Universe of Origin: Atomic
When they broke into an abandoned military bunker, those blighted survivors of the nuclear war couldn't have realized what they were about to unleash on themselves. Within its derelict walls, they discovered a hibernating computer system. Sensing their movements, the system activated and they found attached to it the head of the Joker suspended in a preservation vessel. The Joker welcomed them with a cackle and told them it was time to build the future.
The Joker told them that the military had wanted to use his unique mind to come up with nuclear war scenarios. Displaying a brutal pragmatism that the Joker appreciated, they put his head in a preservation vessel and got rid of the "superfluous" parts. Now that the "serious" world was dead and gone, he told the survivors, it was time to build a new "crazy" one. So desperate were the survivors that they decided to listen to the Joker and began building a new community within the bunker.
As the community prospered, the survivors increasingly followed the Joker's orders without question, until they eventually had no will of their own. When the Joker commanded that his vessel be attached to the back of one of his minions, so that he could better see the world he was building, many vied for the honor.
Source: Warner Home Interactive Entertainment
|5:00 PM, Monday, September 22nd, 2014 - Posted by John Wilson|
Developer and publisher Electronic Arts is one of many corporate partners supporting the "It's On Us" initiative, a public campaign launched this week by President Obama that aims to raise awareness about -- and hopefully curtail -- sexual assault on academic campuses.
Campaign organizers are asking supporters to take a pledge that entails watching for and intervening against potential instances of sexual assault, and the BBC reports that EA intends to advertise the pledge to its customers across the company's online game platforms.
This partnership is in line with EA's growing track record of supporting initiatives that raise awareness about social issues -- last year the company spearheaded a small summit to discuss LGBT issues in the game industry and threw its support behind the inaugural GaymerX conference.
|2:00 PM, Friday, September 19th, 2014 - Posted by John Wilson|
Slightly weak review scores didn't stop Destiny from becoming a sales juggernaut.
According to the game's publisher Activision, Bungie's new sci-fi shooter sold through, that is to consumers, an estimated $325 million in its first five days. The estimate is derived from "Chart-Track, first parties, retail customer sell-through information and Activision Blizzard internal estimates." The publisher shipped $500 million worth of Destiny product to stores.
People are playing in massive numbers, too, Activision says.
"Destiny fans played more than 100 million hours of the game in the first week. That's on par with the engagement levels of our most popular Call of Duty games, which obviously is an industry leader," said Eric Hirshberg, CEO, Activision Publishing, in a press release. "Millions of gamers are having a great time playing Destiny and can't put down their controllers. And this is just the beginning. Destiny is a platform that will grow and evolve and we will continue to work closely with our partners at Bungie to bring a long line of new experiences and content to life in the game."
Destiny has already added its first major new content, the high-level Vault of Glass raid that is reportedly taking some teams up to 10 hours to complete.