2:00 PM, Friday, March 7th, 2014 - Posted by John Wilson
Tomb Raider to Surpass 6 Million Units Sold This Month
Lara Croft has come a long way since the limited pixel, short shorts days.
This week marks one year since Square Enix and Crystal Dynamics released their reboot of the famous "Tomb Raider" franchise to widespread critical acclaim. Today, Head of Studios Darrell Gallagher posted a note on the official Tumblr for the game with a few remarks on the franchise's success and its future.
"By the end of this month we will surpass 6 million units for our Tomb Raider reboot, and, having achieved profitability back in 2013 Tomb Raider has exceeded profit expectations and continues to make significant contributions to our overall financial performance... And like every great adventure, the story continues long after the initial launch. It's great to be able to look back at the last twelve months and share some of the achievements we are really proud of. We can't wait to continue our adventures with Lara in the sequel that is in development at Crystal Dynamics. We are also looking forward to building on the success and lessons learned from the reboot to continue redefining and setting new benchmarks for Tomb Raider in the years to come."
Tomb Raider is available now for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.
Video games are fast becoming miniature movies with all the production value and effects that it would entail. The latest Tomb Raider appears to be as involved a production as either of the theatrical films. It is no wonder that it is doing so well and continues to grow.
Source: Superhero Hype
John Wilson writing for Comic Related.com
7:00 PM, Wednesday, March 5th, 2014 - Posted by John Wilson
Batman: Arkham Knight
The Arkham series of games continues in a major way with the newly released information of Arkham Knight.
The developer that made Arkham a household name is back. Rocksteady Studios' Arkham Asylum innovated with the freeflow combat system and stalking gameplay in 2009, and the team blew it all out to an open world in 2011's Arkham City. Rocksteady is hoping to raise the bar even higher on what will be its final Arkham game. Set after the events of Arkham City, Batman: Arkham Knight may just end the Dark Knight's journey.
As you've probably guessed from the cover imagery, the Batmobile is finally a core element of the gameplay. An entirely new area of Gotham City, far larger than Arkham City, has much wider streets to accommodate the new driving gameplay that is designed to integrate smoothly with Batman's gliding and grappling traversal. Batman chases down super villains Scarecrow, Penguin, Two-Face, Harley Quinn, and more.
Arkham Knight will release later this year on PlayStation 4, Xbox One, and PC. We've got 14 action-packed pages loaded with the first details and a whole month of exclusive content here on gameinformer.com. Get a sneak peek at what's in store in our coverage trailer below (or on YouTube) and watch the four-minute debut trailer right here.
In addition to our Batman: Arkham Knight coverage, the April issue contains a great mix of features, previews, and reviews. Our annual parody section Game Infarcer is back, and "Looking Toward The Horizon" is a chat with industry insiders on the big issues facing the gaming industry. "Surviving The Game" looks at the return of unforgiving difficulty to modern titles. We also take a look at several new-gen open-world games releasing in 2014 to see what technological and gameplay advances are in store.
I'm not generally a video game player myself anymore but the incredible nearly cinematic quality of these games is positively mindblowing. It may possibly bring me back to the gaming world.
Source: Game Informer
John Wilson writing for Comic Related.com
9:00 AM, Wednesday, March 5th, 2014 - Posted by Brandon J. Stennis
We are only weeks away from the release of the newest Playstation exclusive, Infamous: Second Son, and today it was revealed that there will be a Legacy Edition of the game. The Legacy Edition will include the Cole's Legacy DLC and also new jackets that Delsin will be able to wear.
In the DLC, it will tell of the events that happened between Infamous 2 and Second Son. It will only be available for pre-order and there are no plans to release it later on.
Infamous: Second Son will be released March 21 exclusively to Playstation 4. Check out the latest TV Trailer for the game below:
5:00 PM, Saturday, March 1st, 2014 - Posted by Brandon J. Stennis
Heroes and Villains come together for one night of fun and mayhem. Fighting side by side? Or trying to dominate the other? On March 5, 2013 at 7pm CST, we will be hosting a community game night for DC Universe Online. PS3 and PS4 connect on the same server and the game is free-to-play so anyone with either system will be able to connect on either system. We are also raffling some in-game content as prizing from the Development Team of DC Universe Online!
To Learn More or Register, Visit the Official Event's Page by clicking the Banner Below:
5:00 PM, Friday, February 28th, 2014 - Posted by John Wilson
Mojang is in talks with major film studio Warner Bros. regarding a Minecraft movie, founder Markus "Notch" Persson has revealed.
His tweet, embedded below, was an effort to beat a leak to the punch in announcing the news. That "leak" is likely this story on the project, from film industry website Deadline.
Notably, Warner Bros. recently had a commercial and critical hit in the form of The Lego Movie; Lego has obvious similarities to the blocky, building-oriented and voxel-based Minecraft. Deadline reports that The Lego Movie producer Roy Lee is working on the Minecraft project.
It is worth noting that development deals in Hollywood don't necessarily result in finished films, with projects taking years to come to fruition if at all. Persson offered no further details on the status of the potential Minecraft project.
The PC version of Minecraft recently hit 100 million users and over 14 million sales.
4:00 PM, Tuesday, February 25th, 2014 - Posted by Brandon J. Stennis
It was announced today that the Xbox One will be receiving a new console bundle. With this bundle, it will include the Standard Xbox One console, Kinect, Standard Controller, and Titanfall at no additional cost. The cost of the bundle will be the same cost as a regular Xbox One system of $499.99.
Gamers can start pre-ordering the bundle today, but stock is limited though. You can pre-order the bundle here. In the UK, the Xbox One will receive a price cut now which will now make it £399.99. But the price cut has only been announced in the UK only.
9:00 AM, Sunday, February 23rd, 2014 - Posted by John Wilson
Toy Fair once again comes through with another amazing announcements.
Dark Horse is planning deluxe collector's figures based on Legend of Zelda: Twilight Princess characters Ganondorf and Link, the company announced at Toy Fair. Both will be packaged in gatefold window boxes and ship July 30, 2014.
Legend of Zelda has been a power property for Dark Horse; its art book The Legend of Zelda: Hyrule Historia had an initial print run of 400,000 copies and has become the bestselling book in Dark Horse history.
Legend of Zelda: Twilight Princess Ganondorf Deluxe Collector's Figure will be 12 inches tall and retail for $124.99. Legend of Zelda: Twilight Princess Link Deluxe Collector's Figure will be 10" tall and retail for $79.99.
These collector figures may be out of the range of most fans but the undenible coolness of these figures makes it very hard to not whip out the credit card as soon as they hit the shelves.
John Wilson writing for Comic Related.com
4:00 PM, Saturday, February 22nd, 2014 - Posted by John Wilson
DC has gone into overdrive in getting everything they make out into game form and it might just be a brillant idea.
At Toy Fair, Cryptozoic Entertainment shared two planned additions to its DC Comics Deck-Building Game for 2014: the Crisis Expansion in June and the stand-alone Forever Evil box in October.
The DC Deck-Building Game: Crisis Expansion Pack 1 introduces a new cooperative element to game play. Players must team up to overcome the challenging events when one of the 15 crisis cards comes up. There are also "Impossible Mode" super-villain challenges which are much tougher than their lesser counterparts. The 60-card deck also includes 14 oversized super hero cards (including several new ones), and a rules sheet. As an expansion it requires one of the base decks to play. MSRP is $20, and the deck releases in June.
DC Comics Deck-Building Game: Forever Evil will be a larger, stand-alone product; but compatible for play with previous editions. Game play details have not yet been released, but the concentration will be on the 'villains,' since the heroes are all 'dead' in that DC cross-over event. The release is planned for October and MSRP is $40.00.
The Forever Evil arc of comics have been one of the breakout successes of the New 52 run of comics. Given the diversity of DC villians, it is no doubt that this card set will have a hard time staying on the shelves.
John Wilson writing for Comic Related.com
7:00 PM, Wednesday, February 19th, 2014 - Posted by Brant Fowler
Let's start with the official word from TT Games Ltd (who produced this one under license from the LEGO Group)...
"LEGO Marvel Super Heroes: Universe in Peril for Nintendo DS, which is also available for PlayStation Vita and Nintendo 3DS, features 45 action-packed missions, where players take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world. Players will chase down Cosmic LEGO Bricks as they travel across key locations from the Marvel Universe, such as Stark Tower, Asteroid M, a Hydra base and the X-Mansion."
Okay, now that that is covered I'd like to comment for a moment or two on the Lego Marvel Super Heroes series. I will begin simply saying if this is anything like the series' larger console based version, this will be a treat for DS fans. I recently had a chance to sit down with the full X-Box version and fell hard for the in-jokes, Easter eggs and a general sense of fanboy celebration housed within the title. Sure, there's a linear story you work through, but on the console you are afforded the ability to step outside the story at times and explore New York which proves a rich environment in which to play. Stumbling across Stan Lee and seeing him pop in from time to time within the game was great and the depth of characters covered (and playable) only adds to the overall replayability here.
Now I can't comment on this new DS version, but I can absolutely get behind the franchise and what they've created so far. If the past is any indication this should, on its own merits, be a DS hit!
Chuck Moore writing for ComicRelated.com / Source: TT Games Ltd
2:45 PM, Tuesday, February 18th, 2014 - Posted by Brandon J. Stennis
The Rayman series has been around since the early days of the Playstation 1. The series has gone through a few different installments and a revival with the previous Rayman Origins. Now Rayman Legends was the next installment for the series and was released in 2013 for PS3 and Xbox 360 then Wii U. Today, marks the next gen console release of the game. Will this new version of the game excite next gen owners in purchasing the game? Let's Get Into the Review and Find Out.
There isn't much story for Rayman Legends, Rayman goes through various levels and worlds trying to help and save the creatures called Teensies.
Rayman Legends is a side scrolling platformer. Rayman goes through various worlds, saving Teensies, attacking enemies, and trying to keep himself alive after all that. In this game, if you are hit once, you die. At first, I was quite surprised because I expected there to be a life bar or something to tell me how often I could get hurt before I died. But I quickly learned that the hard way. I became upset at first and this by the way was my first experience with the Rayman series. I realized that this game is an old throwback to older games in the platformer genre, like the original Super Mario, where there was no life bar, you get hit once without a mushroom and it's over.
So after thinking about it, I began to play very carefully. This then added to intensity of the game and you never know how easily you can make a mistake. Each level is different from the next and the game is divided into different worlds. You could be having to fly in an entire level or constantly jumping from one platform to the another to get to the end of the level. I was excited to play each new unlocked level section because I had no idea what to expect which made the game even more fun.
There is so much content in this game it's incredible. There are characters you can collect, mini-games, new outfits, daily challenges, it can be a bit overwhelming but it keeps your desire to keep playing the game going. In the next gen version, it does include the Back to Origins levels that were released on the Wii U, that the previous versions did not have, which is a bonus.
In the Xbox One version, there is 10 challenges exclusive to Xbox One that unlock new achievements. On the PS4 version, you are able to use the touch pad to snap screenshots in game, zoom in and out so you can see the environment up close. Also, the touchpad can be used to scratch the "Lucky Tickets" you receive to collect bonus items. Remote play on the PS Vita is also available on the PS4 version.
Graphics: Rayman Legends is a beautiful game on the next gen consoles. The hand drawn visuals come to life as you help Rayman save the Teensies from the bad guys.
Sound: The music of Rayman Legends is truly great, hearing the fully powerful orchestra playing the variety of songs throughout the game is a really exciting experience. It made the game feel like a movie from how epic the soundtrack was.
Controls: Controlling Rayman is a breeze. The controls are fluent and very easy to understand. Having previously checked out the functions of the earlier versions of the game, it is awesome to see that each system has it's own specific control scheme which makes a multi-platform game like this actually seem different from each other.
Rayman Legends is an excellent game, I would say that this version would be the most ideal version to get, due to it having all of the content that older versions do not have. To me, it seemed that it maybe a bit hard for the younger audience it is targeting toward. For the average gamer though, it is a thrill ride you don't want to miss out on. With all of the content provided for this game other than the main campaign, this game is worth the price tag and you won't be disappointed.